Digital Inclusion

Due to the rapid growth in technology development, the technology equipment seems easy to reach; however, not everyone can have it because of factors such as economical income, area of living, age, educational level, and race. According to UNESCO's assessment, people need to possess higher digital skills to effectively work, live, learn and communicate with others in the digital era. Those without the skills will be marginalized in the society, turning from digital disadvantages to real society disadvantages.

"ASUS has promoted the digital inclusion project for a long time and hopes that everyone will not have different opportunities to access and use information regardless of differences in education, gender, race, etc." We believe that the establishment of equal digital education will not only help to solve the poverty, create employment opportunities and promote innovation and economic development, but we were also provided opportunities to discover potential talents with technological skills and reduce social problems which could bring risks to the operation in the future.

Since its inception in 2008 with the aim of bridging the digital divide, the ASUS Foundation has been establishing digital learning centers globally and resolving local digital divide issues in cooperation with non-profit organizations, volunteer groups, and government agencies. Moreover, the ASUS Foundation has been continuously giving back to society through practical and sustained actions with the expectation of cultivating international talent and practicing ASUS’ ideal of global citizens.

ASUS Digital Inclusion Project consists of three main cores in the following sequence: 1) establishing basic hardware infrastructure, bridging the digital divide; 2) improving education and cultivating talent, creating digital opportunities; and 3) preserving and delivering cultures, practicing digital inclusion. Information technology measures are employed to improve the life quality of disadvantaged groups and carry forward and preserve the traditional cultures of various regions.

Refurbished Computer and Digital Training Program

During the process of recycling discarded computers, we found that many of them are still in function, or can be reused after refurbishment. To continue and expand the influence of reverse logistics recycling computers, since 2008, the ASUS Foundation began the "Refurbished Computer and Digital Training Program". By installing reusable components and software updates to give new life to scrapped computers, and donate to disadvantage groups lacking digital equipment, the refurbished computers become the first step to promote digital learning and bridge the digital divide.

1,850 refurbished computers were donated in 2020. A total of over 17,500 refurbished computers have been donated to 1,800 non-profit organizations cumulatively.

Digital Learning Center

The ASUS Foundation has been working with the Ministry of Foreign Affairs in Asia-Pacific Economic Cooperation Digital Opportunity Center (APEC ADOC) project that helps ADOC member countries and non-profit organizations in countries that have diplomatic relations with Taiwan to establish digital learning centers in where digital resources are lacking, thus promoting digital learning and bridging digital divide. The project not only to improve the quality of life of local residents through digital learning but also help scout the future digital talents.

Donated 597 new computers and 1,850 refurbished computers in 2020.
Established more than 500 digital opportunity centers in 39 countries, and donated a total of 18,000 new and refurbished notebook computers and tables over 12 years, benefiting more than 550,000 people.

 

Since the outbreak of the Syrian Civil War in 2011, at least 66,000 civilians are traveling from Syria to the Jordanian border. Governments around the world, international organizations, and NGOs have cooperated to promote a number of humanitarian projects to assist Syrian refugees in spiritual reconstruction, educational facilities, and drinking water problems. ASUS has taken specific actions to assist local and refugee children in Jordan with our concept of digital inclusion by donating computers to the Jordanian government and educational institutions to enable digital learning.

Digital Learning Program

We believe that non-governmental/non-profit organizations are an important driving force for social welfare. In order to assist these important partners in social activities, ASUS established the information equipment to enable them to focus on cultivating talents in specific fields. At the same time, in order to make use of the benefits of the digital learning center and information equipment, ASUS also developed digital teaching materials and provided basic computer training courses for the recipients.

In 2020, ASUS together with Intel co-sponsored the "2020 Draw My Dream Camp" held by Taipei Orphan Welfare Foundation in order to convey the brand concept and spirit of the ProArt creator series "Create the Uncreated Ones". In addition to donating ASUS laptops for the camp and major events, we also called on professional designers from ASUS Design Center to serve as art assistants in the camp to help students in thinking, creating and applying media. It was hoped that this would stimulate the imagination and creativity of school children, so that children can cultivate their own interests, express their creativity and dreams through rich curriculum content, and at the same time bridging the digital gap and had the opportunity to turn their lives around. This time, ASUS and Intel co-sponsored Taipei Orphan Welfare Foundation a new program. Through industry partners and various organizations, we hope to use technology to solve challenges caused by the COVID-19 pandemic, including supporting educators and schoolchildren's innovative ideas and plans.

International Volunteer Programs

In 2020, due to the COVID-19 pandemic around the world, ASUS paused the overseas volunteer program under the premise of protecting the health and safety of colleagues and volunteers. For historical information, please visit ASUS International Volunteer Programs website.

Digital Happy Learning Camp

To advocate with the government's vision of the technology-oriented island making, ASUS has continued to promote its digital fun learning camp program since 2017. After recruiting volunteers and training within the company, they will go to rural areas or disadvantaged social welfare groups to hold courses to cultivate the next generation of digital talents.

"Otto Robotics Program for Loss of parental child" and "Line Stamp Lesson" in 2020 became learning courses for children of ASUS' employees, Taipei Youth Corner, Taipei Orphan Welfare Foundation, and students in rural areas. The Otto Robotics Program trained the participants the thinking ability in programming logic, basic electrical knowledge, and structural mechanics concepts through simple circuit and mechanical structure teaching with graphical programming course. The participants further used 3D printing and laser engraving to create their own characteristics robot. A total of 31 volunteers participated in the program, and reached 25 person-time.

Through the teaching of open-source vector drawing software, the course of Line sticker helped students to develop computer drawing skills. Teaching from basic geometric pattern drawing to the line sticker that might be used in life, it did not only enhance the sense of students but also digitize the artwork to allow their unique creations to be spread out and recorded easily to increase visibility. A total of 51 volunteers participated in the course and reached 57 persontime.

Summer Digital Happy Learning Camp was held in Shulin Elementary School in Tainan, Shan- Jia Elementary School in Miaoli, Fa-Zu Elementary School in Nantou, and Tong An Elementary School. Students and teachers could gradually learn the relevant knowledge of program logic and computing thinking, as well as the basic capabilities of simple hardware circuits through program software and 3D modeling software, and further increase students' interest and understanding of STEAM education by games playing. A total of 411 volunteers were involved, serving 190 teachers and students.

"Heartfelt 99" Project of Public Television Service

The "99-second (pronounced the same as "lasting" in Mandarin) film selection campaign coorganized by the ASUS Foundation and Taiwan Public Television Service started in 2009 and headed towards the 11th campaign this year. The campaign was the first activity in Taiwan that allowed youth to tell stories via films, so younger generations could express their caring towards society through their film. In order to convey the core spirit of "heart-touching for a long time", this year we put aside the traditional framework of the theme and simply took "hearttouching" that broke the restrictions and constraints, thus young students were free to present "emotional" films.

There were 409 submissions which set a new high in the past five years, and the contents were diverse, including but not limited to COVID-19, LGBT equality, air pollution, animal friendly, and parent-child interaction.

394 teams from 83 schools participated, reached 6,458 person-time 90% of colleges and universities in Taiwan participated, with more than 100,000 students benefited over ten years